Galaxy Watch Studio

Galaxy Watch Studio

Product Strategy

Galaxy Watch Studio turns artwork from Figma or Photoshop into a working watch face without code. I designed Run, its built-in emulator, from the ground up so creators could test live data while they build rather than after.

Duration

2018 – 2020

Company

Samsung

Role

Product Designer

Scope of work

Emulator (Run) UX/UI, workspace visual design

Product Strategy

Galaxy Watch Studio turns artwork from Figma or Photoshop into a working watch face without code. I designed Run, its built-in emulator, from the ground up so creators could test live data while they build rather than after.

Duration

2018 – 2020

Company

Samsung

Role

Product Designer

Scope of work

Emulator (Run) UX/UI, workspace visual design

Context

Context

A no-code tool for watch-face designers

Galaxy Watch Studio, first released as Galaxy Watch Designer (GWD), is Samsung’s desktop tool for making Galaxy Watch faces and selling them on Galaxy Store. Without it, a watch face is a Tizen app written in code. When I joined, Studio could already import artwork and assemble layers, data and animation without code. What it could not do was show whether a face actually worked.

Context

Context

A no-code tool for watch-face designers

Galaxy Watch Studio, first released as Galaxy Watch Designer (GWD), is Samsung’s desktop tool for making Galaxy Watch faces and selling them on Galaxy Store. Without it, a watch face is a Tizen app written in code. When I joined, Studio could already import artwork and assemble layers, data and animation without code. What it could not do was show whether a face actually worked.

Research

Research

Creators kept saying the same thing: we can’t see it working

After the beta, I read reviews on fan sites such as myGalaxyWatch, community threads on Naver Cafe and the YouTube tutorials creators were sharing, then interviewed top sellers. Drawing the face was rarely the problem. Not being able to see it work until it was on a watch was.

Research

Research

Creators kept saying the same thing: we can’t see it working

After the beta, I read reviews on fan sites such as myGalaxyWatch, community threads on Naver Cafe and the YouTube tutorials creators were sharing, then interviewed top sellers. Drawing the face was rarely the problem. Not being able to see it work until it was on a watch was.

Challenge

Challenge

The pain point: testing happened outside the tool

A watch face is a live product. It has to read correctly at 7 a.m. and at midnight, at full battery and at 5%, at rest and mid-workout. Checking it meant leaving the canvas, building to a watch and coming back. With no way to see changes in real time, that loop got in the way of making, so I set out to bring the check into the canvas.

Challenge

Challenge

The pain point: testing happened outside the tool

A watch face is a live product. It has to read correctly at 7 a.m. and at midnight, at full battery and at 5%, at rest and mid-workout. Checking it meant leaving the canvas, building to a watch and coming back. With no way to see changes in real time, that loop got in the way of making, so I set out to bring the check into the canvas.

Solution

Solution

I built Run to sit next to the canvas. Every edit shows on the watch as it is made, with the strap on or off, in always-on, and while it animates.

Device view checks real size, dial view checks the edges, always-on checks the low-power version and playback checks motion, all without leaving the workspace.

Solution

Solution

I built Run to sit next to the canvas. Every edit shows on the watch as it is made, with the strap on or off, in always-on, and while it animates.

Device view checks real size, dial view checks the edges, always-on checks the low-power version and playback checks motion, all without leaving the workspace.

Outcome

Outcome

Testing became part of building

Creators no longer had to finish a face to find out whether it worked. Alongside Run, I refreshed the workspace’s visual design so the tool felt as considered as the faces made in it.

Outcome

Outcome

Testing became part of building

Creators no longer had to finish a face to find out whether it worked. Alongside Run, I refreshed the workspace’s visual design so the tool felt as considered as the faces made in it.